A Study of The Power of Games to Motivate Learners Teaching languages is no easy task We have a lot of empathy with language teachers. MFL is, without doubt, a difficult subject to teach - more difficult than most. Teachers need to somehow motivate students to learn lots of data (words) which are also annoyingly fiddly and work to some arcane grammatical rules. That would be OK if every student in the class was a model student and prepared to knuckle under...but that's not the universe we live in. In reality many students tune out as soon as the tough stuff comes long. [...]
"My students beg to play this game" That's what Debbie, a US Spanish Teacher, said about KLOO on Amazon. She also has a blog where she writes about KLOO: why she "fell in love with it!"
When we created KLOO we wanted a game that went beyond the basics of language - a game that helped learners to really start speaking the language properly; a game that used words as building blocks and rewarded players for making proper sentences; a game that made learning easy and fun.