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/Language Teacher

Words Don’t Live Alone: Why Context Makes Vocabulary Stick

June 23rd, 2026|Tags: , , , , , , , , |

Why do words become easier to remember when they appear in sentences and meaningful situations? This article explores why context helps vocabulary become more memorable, useful and ready for real communication.

Why the “Aha!” Moment Makes New Words Stick

June 9th, 2026|Tags: , , , , , , , |

Why do some new words stay in the memory while others quickly disappear? Research suggests that the small “aha!” moment of discovering an answer for yourself can make a word more memorable than simply being shown its meaning.

Why Students Lose Motivation in Language Learning – and How a Simple Shift Can Keep Them Engaged

February 4th, 2026|Tags: , , , , , , , , , , |

Many students lose motivation in language learning not because it is too hard, but because progress feels invisible. Drawing on motivation research and classroom experience, this article explores how a simple shift — making progress immediate, social, and meaningful — can re-engage learners.

Why Real-Life Board Games Beat Screen Time for Language Learning

January 23rd, 2026|Tags: , , , , , , , , , , , , , |

A teacher’s perspective on engagement, memory, and meaningful learning Language teachers today face a strange paradox. On one hand, there has never been more technology available for language learning. On the other, students — especially children — are already saturated with screens. So the real_toggle question is not “How do we add more learning apps?”It’s “How do we create learning experiences that truly stick?” Increasingly, the answer points away from screens — and back toward real-world, social, spoken play. Kids Already Have More Than Enough Screen Time From tablets in school to phones at home, [...]

LANGUAGE TEACHERS LOVING THIS AWARD WINNING GAME

July 25th, 2024|

Teachers, are you searching for a game-changing tool that can make language learning fun and effortless for your students? KLOO Best Game for Teaching a Language With KLOO, students can teach themselves a language through play—no need for you to be fluent in the language! This incredible resource has just been honoured with the Tutorful Award for Best Toys and Games to Learn a Language, a testament to its powerful impact in classrooms around the world. Tutorful, used by over 10,000 tutors, praised KLOO for turning language learning into an engaging game where players [...]

KLOO wins “Best Toys and Games to Learn French”

February 27th, 2018|Tags: , , , , |

Simply thrilled to hear that KLOO has won the prestigious Tutorful Award for BEST TOYS AND GAMES TO LEARN FRENCH This is all the more rewarding knowing that Tutorful is used by over 10,000 tutors to match them with students learning languages all over the UK. Knowing that the game is rated highly by tutors and students has put a big smile on our faces. Tutorful says: KLOO has turned learning a language into a game so that all you have to do is play – and the language comes naturally. Players score points by learning [...]

Teacher sneaks KLOO into her classroom – and this is what happens!

March 24th, 2017|Tags: , , |

Language teachers are at the coal face of language learning - and so they know what works best. This teacher wrote a review on Amazon 3 years after she bought the game - because she wanted to share what happened when she sneaked KLOO into her classroom. Here's what she said complete with a picture of her (very tidy!) classroom. "This is such a fun and engaging game that participants don't notice that they're learning!" This is what happened when one teacher put KLOO in her classroom. If you want the same impact [...]

Make the last 10 minutes of a language lesson go with a bang

May 7th, 2013|Tags: , , |

Teachers keep them wanting more with KLOO! Turn language into a game and keep students wanting more Language is not the easiest of subjects. Some young people find it very difficult. I know I did when I was studying for my O'Levels. But recently I was recalling how my old Latin teacher, Mr MacDonald, used to always allow a bit of fun at the end of class after maybe 45 minutes of hard grammar and translation work. He would create quizzes and allow us to write our own sentences on the blackboard for other students to [...]

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